Third-party punishment as a costly signal of high continuation probabilities in repeated games Newer:Turking Overtime: How Participant Characteristics and Behavior Vary Over Time and Day on Amazon Mechanical TurkOlder:Agent Based Modeling: A Guide for Social Psychologists PostedApril 15, 2017 AuthorAntonio Alonso Arechar TagsCooperation, Punishment, Computer models, Reputation, 2017